Featured Projects
These selected projects reflect my passion for blending strategy with creativity — solving real problems through thoughtful design and impactful storytelling.

The Behaviour Change Collaborative Website
Web Design
I designed and developed a new digital home for The Behaviour Change Collaborative, a not-for-profit charity focused on driving positive social impact. The project balanced technical execution with empathy building a site that is clear, inviting, and accessible to donors, supporters, and community members. From wireframes to a live WordPress build, every choice was guided by one question: how can design make giving feel effortless and meaningful?

NightShift
Game Development
NightShift is an indie racing game set in the neon-lit streets of Ravenport, where players dive into the underground racing scene. Built as a university project, it combines arcade-style physics, smart AI traffic and third-person perspectives to deliver a high-speed, immersive experience.

Courier App Mobile UI Design
UI / UX Design
A sleek mobile prototype designed for independent drivers, focused on usability and clarity. The app streamlines daily delivery tasks with a modern, intuitive interface that balances reliability with a polished visual design.

Air Bus
Game Development
A hyper-casual prototype I developed during my internship at Spacetimer Games. Built in Unity with C#, the game challenges players to launch a bus off a ramp, using a unique number-combination system to upgrade engine power and increase distance. Developed over three months, this project pushed my skills in gameplay mechanics and system design.
Featured Projects
These selected projects reflect my passion for blending strategy with creativity — solving real problems through thoughtful design and impactful storytelling.

The Behaviour Change Collaborative Website
Web Design
I designed and developed a new digital home for The Behaviour Change Collaborative, a not-for-profit charity focused on driving positive social impact. The project balanced technical execution with empathy building a site that is clear, inviting, and accessible to donors, supporters, and community members. From wireframes to a live WordPress build, every choice was guided by one question: how can design make giving feel effortless and meaningful?

NightShift
Game Development
NightShift is an indie racing game set in the neon-lit streets of Ravenport, where players dive into the underground racing scene. Built as a university project, it combines arcade-style physics, smart AI traffic and third-person perspectives to deliver a high-speed, immersive experience.

Courier App Mobile UI Design
UI / UX Design
A sleek mobile prototype designed for independent drivers, focused on usability and clarity. The app streamlines daily delivery tasks with a modern, intuitive interface that balances reliability with a polished visual design.

Air Bus
Game Development
A hyper-casual prototype I developed during my internship at Spacetimer Games. Built in Unity with C#, the game challenges players to launch a bus off a ramp, using a unique number-combination system to upgrade engine power and increase distance. Developed over three months, this project pushed my skills in gameplay mechanics and system design.
Featured Projects
These selected projects reflect my passion for blending strategy with creativity — solving real problems through thoughtful design and impactful storytelling.

The Behaviour Change Collaborative Website
Web Design
I designed and developed a new digital home for The Behaviour Change Collaborative, a not-for-profit charity focused on driving positive social impact. The project balanced technical execution with empathy building a site that is clear, inviting, and accessible to donors, supporters, and community members. From wireframes to a live WordPress build, every choice was guided by one question: how can design make giving feel effortless and meaningful?

NightShift
Game Development
NightShift is an indie racing game set in the neon-lit streets of Ravenport, where players dive into the underground racing scene. Built as a university project, it combines arcade-style physics, smart AI traffic and third-person perspectives to deliver a high-speed, immersive experience.

Courier App Mobile UI Design
UI / UX Design
A sleek mobile prototype designed for independent drivers, focused on usability and clarity. The app streamlines daily delivery tasks with a modern, intuitive interface that balances reliability with a polished visual design.

Air Bus
Game Development
A hyper-casual prototype I developed during my internship at Spacetimer Games. Built in Unity with C#, the game challenges players to launch a bus off a ramp, using a unique number-combination system to upgrade engine power and increase distance. Developed over three months, this project pushed my skills in gameplay mechanics and system design.